Runtime & Operations
The operational layer of SwarmCraft. These modules handle the user interface, project isolation, long-term memory retrieval, and LLM provider integration.
Control Surfaces
Dashboard TUI Reference
The "Mission Control" interface. A terminal UI that observes the engine state (SCAN/PLAN/EXECUTE) without blocking it.
View Layout Specs
Multi-Project Management
How SwarmCraft runs multiple isolated universes (Story Bibles + Matrices) in a single runtime without contamination.
View Isolation Logic
Memory & Integration
RAG Memory System
Long-term continuity. Indexes manuscripts and notes to provide "Evidence" during drafting, preventing character drift.
Slice-by-Slice Prompt Hydration
The anti-sprawl mechanism. Injecting only the active Part's beats and contract into the LLM context.
Provider Adapter: Grok
The normalization layer that keeps the engine model-agnostic while leveraging Grok for execution.